Logitech WingMan Setup README File (c) Copyright 1996 Logitech, Inc. All Rights Reserved. *************************************************************************** This README file contains important information that supplements the Logitech WingMan and WingMan Extreme documentation. Logitech, WingMan, and WingMan Extreme are trademarks of Logitech, Inc. Other products mentioned are the sole property of their respective owners. *************************************************************************** README TABLE OF CONTENTS 1. CALIBRATION 2. DUAL PORT GAME CARD FOR WINGMAN EXTREME 3. SPEED ADJUSTABLE GAME CARD 4. TROUBLESHOOTING 4.1 After calibrating the joystick several times, it still does not work in any games. 4.2 The joystick still drifts after it has been calibrated. 4.3 Identifying other game ports in the system. 5. TROUBLESHOOTING, WINGMAN EXTREME 5.1 Why does the four way view switch on my WingMan Extreme work intermittently, or does not work at all? 5.2 Why is a "dual-port" game card needed for WingMan Extreme? 6. TROUBLESHOOTING, LOGITECH THUNDER PAD 6.1 Buttons C and D do not respond. 7. TROUBLESHOOTING, SPECIFIC GAMES 7.1 Configuring the WingMan Extreme in MicroProse's F15 Strike Eagle III. 7.2 Configuring the WingMan Extreme in Microsoft's Flight Simulator 5. 7.3 WingMan Extreme's four way view switch does not respond in Dynamix's Aces Over the Pacific, and Aces Over Europe. 7.4 How to calibrate WingMan in Dynamix's Aces Over the Pacific, or Aces Over Europe. 7.5 How to calibrate WingMan in Lucas Art's Battle Hawk 1942. 8. APPLICATION DISK CONTENTS ________________________________________ 1. CALIBRATION Drifting or rolling is a term used in the joystick industry to denote a loss of control of your joystick input. An example of this would be in a flight simulator, where you would see the aircraft continually roll to the right or left. Proper calibration is important in preventing drift. Each game should have its own calibration routine. Some calibration routines will appear at the beginning of your game, while others require you to seek them out. Most calibration routines will have you move your stick to one corner, then to the opposite. 2. DUAL PORT GAME CARD FOR WINGMAN EXTREME To get full function and proper range for the WingMan Extreme, you must connect it to a dual port game card. Do not get this confused with a two-connector or two-plug game card. A dual port game card is one that is designed to support two two-button joysticks, or one four button joystick through one connector. Typically, a single port game card would have a port labeled "A", while a dual port game card would have an "A" and a "B" port (even though there may be only one physical connector on the card). Many dedicated speed adjustable game cards will have two physical connectors, and will still be a dual port interface. The primary connector will access both "A" and "B" ports, while the secondary port will only access the "B" port. Note: You cannot have another joystick connected to the secondary port on this type of card without it effecting the function of WingMan Extreme on the Primary port. 3. SPEED ADJUSTABLE GAME CARD What makes a speed adjustable game card better than a sound card game card, or one that came with the computer system? Speed adjustable game cards are designed to vary the joystick signal so that the games can read the full joystick signal, and properly process the data. If you are using a high speed computer such as a 486 or Pentium, and are experiencing problems, you should use a speed adjustable game card. 4. TROUBLESHOOTING, GENERAL TOPICS 4.1 Problem: After calibrating the joystick several times, it still does not work in any games. Solution: This is common when using a sound card game port or system game port on machines such as a 486 or Pentium, and even some of the faster 386's. This also can happen if there are two active game cards. The solution is to make sure there is only one active game card. If there is only one card active, you will need a dedicated, dual port, speed adjustable game card. 4.2 Problem: The joystick still drifts after it has been calibrated. Solution: There are a couple of possible explanations for the drift: - Multiple active game cards. Having more than one game card active in your computer. Disable the other game cards. - Head induced drift. This occurs when poor quality circuitry is used on a game card. The longer the computer runs, the more heat builds within the individual components. Often times, multi I/O game cards will suffer as a result of heat build up. The best way to avoid this problem is to use a dedicated game card which are usually designed to withstand heat induced drift problems. - Poor calibration routine. If you are using a quality game card and you still have drifting problems, try another game. This will help you determine if the problem is with one game or if it is consistent in all. 4.3 Problem: Identifying other game ports in the system. Solution: Any 15-pin connector on the back of your computer is another game port. If you have a second 15 pin female connector on your system, and you are using the joystick in a network environment, check with your MIS or system administrator to see if the second connector might be for a network interface card. 5. TROUBLESHOOTING, WINGMAN EXTREME 5.1 Problem: Why does the four way view switch on my WingMan Extreme work intermittently, or does not work at all? Solution: This normally happens on faster machines, such as a 486 or Pentium, when the WingMan Extreme is plugged into a sound card's game port or the game port that came with the computer system. The solution is to use a dedicated dual port, speed adjustable game card. 5.2 Problem: Why is a "dual-port" game card needed for WingMan Extreme? Solution: Because the system receives data from WingMan Extreme as input from two separate joysticks. 6. TROUBLESHOOTING, LOGITECH THUNDER PAD 6.1 Buttons C and D do not respond. Solution: There are two possible causes for this. - You may have two game ports active in the system. Disable the second game port. Refer to section 2 for a discussion of game port types. - Buttons C and D are read by the system as input from a second joystick. If you are using a Y adapter to connect 2 joysticks to the same port, the two primary button signals from the second joystick will be read by the system instead of buttons C and D. 7. TROUBLESHOOTING, SPECIFIC GAMES 7.1 Problem: Configuring the WingMan Extreme in MicroProse's F15 Strike Eagle III. Solution: Select "ThrustMaster" from the Hardware options in the install menu or the Control menu in the game. 7.2 Problem: Configuring the WingMan Extreme in Microsoft's Flight Simulator 5. Solution: Bring up the game's preferences menu and select Aileron and Elevator for "Joystick One". 7.3 Problem: WingMan Extreme's four way view switch does not respond in Dynamix's Aces Over the Pacific, and Aces Over Europe. Solution: Select "ThrustMaster" for flight under the Preferences menu then calibrate WingMan Extreme. 7.4 Problem: How to calibrate WingMan in Dynamix's Aces Over the Pacific, or Aces Over Europe. Solution: The game requests that you center the joystick and press a button. If you press the fire button at the end of calibration, the last trigger press will act as two trigger presses, and start the calibration over again. Instead of using the trigger button, use the top button. 7.5 Problem: How to calibrate WingMan in Lucas Art's Battle Hawk 1942. Solution: At the beginning of calibration, the program requests that you move the joystick to the upper left hand corner and press a button. If you press the trigger button, it will skip the next step in the calibration routine. Instead of using the trigger button, use the top button. 8. APPLICATION DISK CONTENTS SETUP.EXE Installation Program LIJOY.DL% LOGIJOY.INF LOGILG16.DLL SETUP.LI% SETUP.INI SLGENU.LI% SLGINIT.LI% SWIN95.LI% WIENU.DL% WINST.EX% README.TXT ReadMe File